Lucy keeps the night watch.
01 · Arrivals
Every join is a falling star.
Someone new streaks toward your group. Before they land, Lucy has already scored the approach from signals she can show you, not vibes.
- allowclean sky, come in
- watchworth a second look
- quarantineheld for a human
02 · Signals
She reads the sky.
Every score comes with its constellation attached: account age, name patterns, first messages, link velocity. When Lucy flags someone, you see exactly why.
account_agename_patternfirst_messagelink_velocity
03 · The challenge
What smells wrong gets challenged.
Before a doubtful arrival can speak, Lucy holds up a ring of shapes and asks them to prove they're human. Fail, and they're quarantined: muted, never banned.
04 · The verdict
The verdict is yours.
Lucy never bans on her own. She lays the evidence down and waits. You turn the key, and she remembers what you taught her.
05 · The hall
The hall remembers.
Good exits and confirmed bad actors both leave a mark. Lucy keeps the ledger across every group she watches, so a known raider arrives pre-read and a proven regular is greeted like one.
- ✦ vouched by a neighboring hall
- ✦ welcomed after a clean challenge
- ✧ watched after a doubtful first night
- ✧ removed by human verdict, everywhere